March 20, 2006

Advancing the Empire

Well kinda. I've basically been sticking to safe areas for a while, occasionally jumping into pirate sectors to kick some butt. I am still vastly impressed with the 1.4 patch so all's well on that front, the game runs a treat even with PSGs firing away. Those and Ion Disruptors are nice for crowd control, though you need to be careful that all of the crowd's unfriendly at the start .. they're certainly not friendly if you hit 'em !

In addition to that I've also added a second Xenon invasion mission to my list of accomplishments. All I am going to say is that it was a hell of a lot harder than the first. I had to keep jumping back to the gate to get away from the onslaught. It's not as if 3 or 4 Xenon ships (like I faced the first time) are much trouble, but 20 or so are, regardless of how well armed and shielded you think you are!

Beyond those few things I've done little .. well I've gotten myself 2 more ships which are now helping keep my complex happy. I am not sure whether I should wait until I can afford a Solar Power Plant, or add another factory .. which will increase energy requirements .. and maybe another ship (3 buy already!) .. with keeping updating my ships I have about 2 mill but that should improve quite fast now.. I hope, otherwise I'll be tempted to add something else before a plant!

No comments: